This is full retail version not academic or student oem version.you can use it forever have no time limite.comes only a dvd-r disk and all code needed,step by step installation instruction.
World wide shipment,you will get it within 8 working days.
It is a collection of 8 solidworks video tutorials.
1 Lynda SOLIDWORKS 2016 Essential Training
This training course will teach you the essential tools and modeling techniques to design efficiently in SOLIDWORKS—the world's leading CAD software for product design and development. We use the simple but effective "why, what, how" method of teaching, with the end goal of creating manufacturing-ready parts and assemblies.
Author Gabriel Corbett first shows how to create 2D sketches and use the Extrude and Revolve tools to turn those sketches into 3D parts. Then he shows how to create more complex geometry with sweeps, lofts, and cuts. Then we jump into lessons covering modifier tools such as Fillet, Chamfer, Draft, and Shell. Then you learn how to create uniform standard holes with the Hole Wizard, and use the pattern and mirror features to reuse geometry. Next we combine parts into assemblies and create a moving assembly from parts and subassemblies. Finally, we create accurately annotated drawings, ready to hand off to a manufacturer.
Creating your first 3D part
Modeling with the Extrude and Revolve features
Applying materials, colors, and backgrounds
Sketching basic shapes and polygons
Creating offset geometry
Moving, copying, and rotating elements
Working with planes, axes, and the coordinate system
Creating smooth and angled corners with fillets and chamfers
Advanced part modeling with the Loft and Sweep features
Using the Hole Wizard
Designing with blocks
Building assemblies and subassemblies
Using design tables
Adding parts and assemblies to drawings
Adding dimension notations to a drawing
2 Certified SOLIDWORKS Associate Prep Course
As a Certified SOLIDWORKS Associate (CSWA), you will stand out from the crowd in today's competitive job market. The CSWA certification is proof of your SOLIDWORKS expertise—cutting-edge skills that businesses seek out and reward. The Certified SOLIDWORKS Associate Prep Course will prepare you to take the exam, and master the techniques necessary to design parts and assemblies with the core features in SOLIDWORKS. Instructor Gabriel Corbett provides an overview of the CSWA requirements, reviews the 16 skills you will be tested on, and then models three different problems from the exam.
Along the way, he'll cover creating effective sketches, using equations to modify parts, weighing parts, building assemblies, assigning the correct materials and units, and creating drawing views. At the end of the course, there are two sample exams to practice what you've learned.
Make sure to read the FAQs for this course to find out how to get 50% off the exam.
CSWA requirements review
Working with sketch entities (Line, Circle, Rectangle, and Arc)
Making offset, convert, and construction lines
Reviewing the boss and cut features
Sweeps and lofts
Smoothing corners with Fillet and Chamfer
Creating linear and circular patterns
Setting mass properties
Selecting and using materials
Setting up reference geometry
Establishing standard drawing views
Annotating your drawings
3 Designing for Injection Molding and 3D Printing in SolidWorks
In this SolidWorks tutorial we'll learn how to design for rapid plastic injection molding as well as 3D printing.
This will include taking advantage of design intent to help us create parts that are fully editable after the assembly has been created. We'll also learn how to design internal bodies and assembly components into these parts. After generating our CAD model, we'll take it to the next step with some realistic rendering.
All of these techniques are currently sought after in the Industrial Design world and having a clear understanding about how plastic parts are made from sketch to production will help you become a well-rounded designer.
4 Ergonomic Design in SOLIDWORKS
In this SOLIDWORKS tutorial, we'll learn how to design for ergonomics by creating a video game controller.
Our project requires a comfortable grip, which in turn demands organic and undulating shapes to be modeled. To accomplish this, we’ll utilize complex surfacing techniques in order to achieve these organic forms. Advanced surfacing is highly sought after in the product design industry and this tutorial will help build your surfacing skills and make your amazing sketches a reality.
By the end of this SOLIDWORKS training, you’ll have learned how to model complex shapes for products that will produce a pain-free experience for the end user.
5 Learning Simulation Xpress and Flow Xpress in SolidWorks
A Practical Training Course That Teaches Real World Skills
In this project-based Learning Simulation Xpress and Flow Xpress in SolidWorks video tutorial series, you'll quickly have relevant skills for real-world applications.
Follow along with our expert instructor in this training course to get:
Concise, informative and broadcast-quality Learning Simulation Xpress and Flow Xpress in SolidWorks training videos delivered to your desktop
The ability to learn at your own pace with our intuitive, easy-to-use interface
A quick grasp of even the most complex Learning Simulation Xpress and Flow Xpress in SolidWorks subjects because they're broken into simple, easy to follow tutorial videos
Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Learning Simulation Xpress and Flow Xpress in SolidWorks tutorial, online or offline... so you'll know the exact steps for your own projects.
6 Master Modeling MultiBody Parts in SolidWorks
In this SolidWorks tutorial we'll efficiently master-model a multi-body steering wheel using various techniques.
We'll cover the setup of various options and shortcuts that will increase your modeling efficiency, as well as use a number of solid and surface modeling tools. We'll then create an assembly of all the components and add graphics using Adobe Illustrator.
By the end of this SolidWorks training, you'll have successfully learned how to master-model a multi-body part.
7 Methodically Designing a Spur Gear in SolidWorks
In this SolidWorks tutorial we'll cover the calculations and methods of modeling a pair of spur gears that is used in a windmill water pump engine.
We'll begin this tutorial with a brief tour of the finished spur gear pair assembled onto a mounting stand while demonstrating how these two gears work together.
After exploring an Excel spreadsheet of gear calculations we'll then insert these values into a design sketch which will be used to drive the major features of each gear of our spur gear pair. To speed up the design process we'll then apply some design automation by embedding SolidWorks equations and global variables into some Smart Dimensions so that multiple gear designs can be created in just a few minutes.
In the end we create both our pinion and wheel gears of the windmill engine, assemble them together with our mounting stand then make them work along with a discussion of potential modifications that can be made to optimize our design.
Ultimately, you'll be leaving this SolidWorks training, not only with a good understanding and appreciation on how a spur gear pair is created, but also with a model that can be used for various other spur gear applications of your own design.
8 Surfacing with SOLIDWORKS
Get up to speed with the surfacing tools within SOLIDWORKS. Gabriel Corbett will teach you the key tools to be proficient with the surfacing package. First, learn how to create basic extruded, revolved, ruled, and offset surfaces. Then dive deeper into modifying surfaces with the Extend Surface, Cut Surface, and Knit Surface tools. Along the way, Gabriel introduces real-world examples that show how surfacing can improve your designs and allow you to create shapes that would otherwise be impossible to build. The course wraps up with some tips for fixing common problems with fillets and solids and manipulating faces.
Defining planes for surface creation
Creating splines and 3D curves
Making revolved surfaces
Building boundary and lofted surfaces
Offsetting a surface
Trimming and untrimming surfaces
Deleting, moving, and replacing faces
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